This is an American-style motel from the 1990s that I built for a story. It was designed to resemble an actual motel from my hometown, combined with various motels I’ve stayed in. I tried to keep the floorplan as consistent with real space as possible, putting noisebreaks between rooms and avoiding plumbing fixtures on exterior walls. The only artefact is the carpark; the lot was too small to build a space large enough for two rows of parking stalls and a thoroughfare. But, TS4 doesn’t have any cars anyway, so who cares, right? The manager I mention in the library description lived onsite in my story, which explains the weird single on the edge of the property with the full kitchen.
Credit : badgraph1csghost