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Following up on my possibly excessive quest to give other Occults the same bloodline-traits treatment that Spellcasters get in the game, I present to you, Mermaid Bloodlines. Of course, coming up with perks for it was kind of a mess, considering how Mermaids are one of the least fleshed-out Occults in the game.
But before anything else: This mod requires MAL22’s Trait Tracker Injector, and will not work without it. (Oh, yeah, and sorry about that, but you need City Living to experience the full benefits since even though Mermaids sing in general, the singing skill isn’t base game).
So let’s talk about it. These Mermaid Bloodline traits consist of three traits, much like in the case of Spellcasters. They follow the same pattern, being in this case first-gen Mermaid -> Weak -> Strong -> Ancient. And while the traits themselves are custom, the inheritance rules they follow are the same as those of Spellcaster bloodline traits, though the Occult that triggers them in this case is Mermaid.
With that context out of the way, it was a pain to come up with perks for them, but here it is!
Weak Mermadic Bloodline:
Strong Mermadic Bloodline:
Ancient Mermadic Bloodline:
*In the interest of following up with the Ancient Spellcaster bloodline having this extra escalation at the end, I assigned it to the drop of Hydration when used (versus decay, which is just how it naturally drops, in case anyone was wondering the difference).
It’s as similar as I could manage to the original traits, but… I mean, no offense to mermaids, but their base perks make me sad, okay?
Languages:
Q&A:
Any future plans?
Considering I’ve made Vampire Bloodlines and Mermaid Bloodlines, I think the next logical step is Aliens (haha, betting I end up just going with a logic perk there /mediocre-foreshadowing). Though in that case, I’m even more stumped than I was when starting to figure out which perks to give to Mermaids.
I’d also like to eventually figure out a weakness to give them, like how Vampires have the sun and Spellcasters have overcharge. Makes the decreased risk gained from bloodline perks actually worth it then. Whenever I actually manage to get that to work, I’ll probably go with Hydration for Mermaids and whatever the equivalent of Brain Power from TS3 is now for the TS4 Aliens, haven’t played enough with those to figure them out. But soon!
Credits:
This wouldn’t have been possible for me to do without Zerbu’s Mod Constructor, The Sims 4 Studio, and MAL22’s Trait Tracker Injector. They are exceptional programs and I thank their creators for making them.
CC required
Sims 4 Mermaid Bloodlines
Update log:
Following up on my possibly excessive quest to give other Occults the same bloodline-traits treatment that Spellcasters get in the game, I present to you, Mermaid Bloodlines. Of course, coming up with perks for it was kind of a mess, considering how Mermaids are one of the least fleshed-out Occults in the game.
But before anything else: This mod requires MAL22’s Trait Tracker Injector, and will not work without it. (Oh, yeah, and sorry about that, but you need City Living to experience the full benefits since even though Mermaids sing in general, the singing skill isn’t base game).
So let’s talk about it. These Mermaid Bloodline traits consist of three traits, much like in the case of Spellcasters. They follow the same pattern, being in this case first-gen Mermaid -> Weak -> Strong -> Ancient. And while the traits themselves are custom, the inheritance rules they follow are the same as those of Spellcaster bloodline traits, though the Occult that triggers them in this case is Mermaid.
With that context out of the way, it was a pain to come up with perks for them, but here it is!
Weak Mermadic Bloodline:
- Singing skill gained 10% faster
- Fitness skill gained 10% faster
- Hydration decays 10% slower
- Hydration drops 10% slower
Strong Mermadic Bloodline:
- Singing skill gained 20% faster
- Fitness skill gained 20% faster
- Hydration decays 20% slower
- Hydration drops 20% slower
Ancient Mermadic Bloodline:
- Singing skill gained 30% faster
- Fitness skill gained 30% faster
- Hydration decays 30% slower
- Hydration drops 50% slower*
*In the interest of following up with the Ancient Spellcaster bloodline having this extra escalation at the end, I assigned it to the drop of Hydration when used (versus decay, which is just how it naturally drops, in case anyone was wondering the difference).
It’s as similar as I could manage to the original traits, but… I mean, no offense to mermaids, but their base perks make me sad, okay?
Languages:
- English
- Spanish
- Polish (by Damessa7)
Q&A:
Any future plans?
Considering I’ve made Vampire Bloodlines and Mermaid Bloodlines, I think the next logical step is Aliens (haha, betting I end up just going with a logic perk there /mediocre-foreshadowing). Though in that case, I’m even more stumped than I was when starting to figure out which perks to give to Mermaids.
I’d also like to eventually figure out a weakness to give them, like how Vampires have the sun and Spellcasters have overcharge. Makes the decreased risk gained from bloodline perks actually worth it then. Whenever I actually manage to get that to work, I’ll probably go with Hydration for Mermaids and whatever the equivalent of Brain Power from TS3 is now for the TS4 Aliens, haven’t played enough with those to figure them out. But soon!
Credits:
This wouldn’t have been possible for me to do without Zerbu’s Mod Constructor, The Sims 4 Studio, and MAL22’s Trait Tracker Injector. They are exceptional programs and I thank their creators for making them.
Archive: baniduhaine_mermaid_bloodline_v1.0.01.zip
File: baniduhaine_mermaid_bloodline.package
Traits: (3)
Weak Mermadic Bloodline
This Sim is the child of a first-generation mermaid. They should gain skill points on singing and fitness faster than those without a mermadic lineage, and their hydration will decrease at a slightly lower pace than the norm.
Ages:
Baby
Toddler
Child
Teen
Young Adult
Adult
Elder
Toddler
Child
Teen
Young Adult
Adult
Elder
Type:
Gameplay
Strong Mermadic Bloodline
This Sim is the child of a mermaid that had a bloodline. Their singing and fitness skills will increase faster than in the case of those with a lesser mermadic bloodline, and their hydration will decrease slower than the norm.
Ages:
Baby
Toddler
Child
Teen
Young Adult
Adult
Elder
Toddler
Child
Teen
Young Adult
Adult
Elder
Type:
Gameplay
Ancient Mermadic Bloodline
This Sim is the child of a mermaid that had several mermadic ancestors of their own. Their singing and fitness skills will increase significantly faster, and their hydration will decrease at a far slower pace than the norm.
Ages:
Baby
Toddler
Child
Teen
Young Adult
Adult
Elder
Toddler
Child
Teen
Young Adult
Adult
Elder
Type:
Gameplay
CC required
- MAL22’s Trait Tracker Injector by MAL22
Are mods safe? … It is perfectly safe to download mods.
How do you use Sims 4 mods ? Extract the two files within the . zip file and place both of them into your Sims 4 mods folder. The mods folder is found in Documents > Electronic Arts > The Sims 4 > Mod
Will there be a Sims 5? Yes, there will be!
Sims 4 Mods, Sims 4 game mods, best sims 4 mods, sims 4 stuff cc, how to install sims 4 mods
Credit : baniduhaine